Steve Gaudreau, who many of you may know as “Supercaptain” from the Dundjinni forums, is the artist responsible for this artpack. The artwork in this artpack for Battlegrounds is largely the same as the map-making artpack that Supercaptain was selling on his former (but now defunct) website, www.ninegods.com, but it has been adapted (both pruned and added to) to be more suitable to use in Battlegrounds.
In addition to the main course of mine carts and tracks (straight sections, curves, splits, junctions, etc.) the artpack also contains stand-alone elements to further customize your layout, audio clips to set the mood (and creep your players out!), and even some bonus artwork that has nothing to do with the Mine theme.
All told, this artpack contains 159 media elements, including 149 graphics (including some which are color mods of the original tokens, for additional variety, and some of which are new) and 10 audio clips (a few of which can be set to loop continuously). You can use these sound effects to help create a more immersive environment.
All 149 images in this 97.8 MB artpack come pre-sized and pre-rotated for use in Battlegrounds. The artwork is all high-resolution (122 pixels per cell), so it won’t pixelate even at full zoom in Battlegrounds.
The artwork is broken down into the following categories:
Mine Floors (3, 20 x 20 grid squares each)
Dragon (1, a Platinum Dragon, the only figure in this artpack)
Mine Floor Tiles (3, 20 x 20 grid squares each)
Mine Tracks, New (17)
Mine Tracks, Old (17)
Mine Carts (8)
Ground Patches (17)
Rock and Lava (18)
Bonus Tokens (16)
Sound Effects (10)
Loopable Sound Effects (3)
Fog of War Overlays:
Mine Walls (3, 20 x 20 grid squares each)
The “SC’s Mines” artpack costs $8 for GMs (but, like all artpacks, is free for players). Half of the proceeds will go to Supercaptain (the artist), and the other half to support continued development of Battlegrounds. And if this artpack does well, Supercaptain might find it worth his while to create more artpacks for us in the future.
Note that players will need to have this artpack installed during sessions where the GM will use it, and everyone should be using BRPG v1.8b or higher, or BGE v1.5 or higher. Also, please be aware that to get the most out of this artpack, you will need to use BRPG‘s Fog of War feature. The artpack is therefore not quite as useful in BGE, which lacks that functionality.
Here is a preview picture to give you an idea of what this artpack contains (exception: the water texture used in the image below is from the Mapping Tiles artpack, and is not contained in this Mines artpack). Click on the image to view it at full size.
For more information about this product, click here.