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Quick question. I'm going to be running my BGRPG game locally (Both GM and Client on the same computer) for use with a TV screen we'll have on the table. I'm curious, do I need to export the encounter assets for the Client instance to view them or just load the encounter?
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It helps to do so, as it avoids the need for transferring maps and other assets via the peer-to-peer network connection. That would happen regardless of the fact that all the assets are on the same computer. However, try a test with one encounter. It could be that the transfer is very quick, in which case you can avoid the extra prep work of exporting media bundles.
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