BRPG v1.7c is now available for download. It is to be considered in beta status for the time being.
The main features of this update are:
¢ Improved the "Measure Range" command
¢ Added a "Check Line of Sight" command
¢ Added a "Measure Move" command
¢ Bug fixes
The format for Encounters and Deployments has not changed since v1.6m. The "User Cast.cxt" file has not changed since v1.6f, so copying over the "User Cast.cxt" file from BRPG v1.6f or higher may be a fast and efficient way to preserve your media if you are updating from one of those versions of BRPG.
This is a Full Install. A patch version is available below.
Download BRPG v1.7c here:
For convenience, v1.7c is also available as a patch for BRPG v1.6m or higher. You must
already have BRPG v1.6m or higher installed in order to use this patch.
BRPG v1.7c Patch for Mac & Windows
How to "install" this patch: Unzip the downloaded file, then simply move the included files into the corresponding BRPG v1.6m or higher folders, overwriting the existing files when prompted.
Although a ReadMe file with the information below is contained in the v1.7c download, some people might find it useful to see the changes prior to downloading the zip file.
¢ Added a "Check Line of Sight" command, which is similar to the "Measure Range" command except that no text is shown and the snap-to-grid feature allows you to snap to corners of grid squares or to the middle of a side of a grid square, in addition to the usual center of a grid square.
¢ Added a "Measure Move" command, which is similar to the "Measure Range" command except that a thicker and semi-transparent black line marks the unit's starting location while the user moves the unit around on the map. This should be particularly useful for playing tabletop miniature games such as Warhammer, where units are allowed to move x inches/centimeters.
¢ Added an option to disable rotation of units with the mouse's scroll wheel.
¢ Change: The "Measure Move", "Check Line of Sight", and "Measure Range" commands are no longer available to free-floating objects.
¢ Bug fix: An error was occurring when an unlicensed Demo logged into a GM Client's session, and Floating Licenses were not being assigned to the Demo user.
¢ Bug fix: Redundant media was linked to the Dice Roller, causing it to take longer than it should to initialize.
¢ Bug fix: The "Measure Range" feature was not working properly if the map was panned during the operation.