Attention Mac users!

Battlegrounds Games product release announcements

Postby canadrian » Mon Jul 11, 2011 6:21 pm

Elric wrote:Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? I'd really like to go to Lion and don't know that much about MACs to build a separate partition running Snow Leopard.


There's no reason you couldn't use BGE under Parallels, and it should work fine. The only negative points would be having to maintain an entire virtualized operating system, booting it up and shutting it down every time you want to use BGE, and the performance hit to your system to run two operating systems at once (you're effectively splitting your RAM and CPU power in half). To address the launch time and performance issues, you'll get faster response and better performance out or running BGE under Crossover. If you already own Parallels and Windows, however, the go for it. My recommendation if using Parallels would be to use a Windows XP virtual machine as it will have a smaller footprint than Windows 7.
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Postby Elric » Mon Jul 11, 2011 6:55 pm

I think I still have the one around that you sent me when I bought the GM Client License for the MAC side - I guess I'd just need to find it and then get codes for the Devin Night Token Pack and the Armies of the Deep packs. :)

I had to reset the MAC a couple of weeks ago and just haven't reinstalled BRPG under Windows 7. I'd need to get a new code for BGE as well too right? And the Artpacks for BGE?
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Postby Elric » Mon Jul 11, 2011 8:31 pm

canadrian wrote:
Elric wrote:Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? I'd really like to go to Lion and don't know that much about MACs to build a separate partition running Snow Leopard.


There's no reason you couldn't use BGE under Parallels, and it should work fine. The only negative points would be having to maintain an entire virtualized operating system, booting it up and shutting it down every time you want to use BGE, and the performance hit to your system to run two operating systems at once (you're effectively splitting your RAM and CPU power in half). To address the launch time and performance issues, you'll get faster response and better performance out or running BGE under Crossover. If you already own Parallels and Windows, however, the go for it. My recommendation if using Parallels would be to use a Windows XP virtual machine as it will have a smaller footprint than Windows 7.

I'm not worried about the footprint per se as Windows 7 runs my other stuff quite well (and I have to use Windows for some of my stuff) and that's what I have installed on the Dell. My ultimate plan is to use the MAC to build my Adventures and Digital Conversions since I can carry it around and then run the games on the Dell - which is why I purchased the 'Basic' Licenses for the MAC and the 5 Floating licenses for BRPG and 7 player license for BGE for the Dell. I already have the GURPS Character Assistant and Dundjinni installed under Parallels and since they fixed the utilization bug in Parallels the other day, I just run Windows in Coherence Mode. :)
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Postby heruca » Mon Jul 11, 2011 9:25 pm

Elric wrote:I had to reset the MAC a couple of weeks ago and just haven't reinstalled BRPG under Windows 7. I'd need to get a new code for BGE as well too right? And the Artpacks for BGE?

I'm pretty sure that codes issued for BGE on a Mac will also work when running a Windows OS on the same computer, so I doubt you would need new codes.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.
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Postby Elric » Mon Jul 11, 2011 11:07 pm

heruca wrote:I'm pretty sure that codes issued for BGE on a Mac will also work when running a Windows OS on the same computer, so I doubt you would need new codes.

Didn't - email coming. :)
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Postby heruca » Wed Sep 07, 2011 7:06 pm

I think I may have found a definitive fix for the Mac OS X users who are unable to run BRPG or BGE because they get a "Shockwave required" error message on launch.

1. Download the attached zip file and uncompress it.
2. Place the resulting "Macromedia" folder in the following location on your hard drive:
Macintosh HD/Library/Application Support/Macromedia/Shockwave 10/Shockwave.bundle
(Replace "Macintosh HD" with the name of your boot drive, in case you have renamed it.)

3. Launch BRPG. You should no longer get any error messages, and the program should launch successfully.

Note: If you already had a "Macromedia" folder in "Application Support", move it to the desktop (or some other safe place) in case this fix does not work and you want to restore everything to the way you had it before.

If someone could please try this out ASAP and let me know if it works, I would appreciate it.
Attachments
Macromedia.zip
(1.43 MiB) Downloaded 340 times
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.
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Postby Omnidon » Wed Sep 07, 2011 8:31 pm

heruca wrote:If someone could please try this out ASAP and let me know if it works, I would appreciate it.

Yeah, definitely need to change the announcement ASAP if this is confirmed to work.
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Postby severin » Wed Sep 07, 2011 11:50 pm

This worked for me. No error messages when I started BG RPG 1.7c.

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Postby heruca » Thu Oct 06, 2011 10:04 pm

Does anyone else care to corroborate whether or not the above fix works? Was this an issue that affected almost no one?
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Postby Nihilito » Sat Oct 08, 2011 5:00 pm

My version (1.4i on mac os 10.5.8 ) works now (because of the fix)!
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Postby heruca » Sat Oct 08, 2011 8:16 pm

Welcome, Nihilito.

Thanks for the additional confirmation. I suggest you update to v1.6m or v1.7c when you get a chance.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.
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Is this a Mac only issue?

Postby 1MGSIX » Wed Mar 14, 2012 10:02 pm

I have to ask this question because my brother-in-law just dled 1.7e and got this message on his windows OS. Vista I believe.
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Postby heruca » Wed Mar 14, 2012 10:41 pm

Yes, this is a Mac-only issue.

However, I believe a similar Shockwave-related message may appear if one tries to run the program on Windows if they don't unzip the files first. Make sure to "Extract All...", rather than just opening the zip file and launching BRPG.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.
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Postby pansophy » Tue Apr 23, 2013 10:34 pm

is there any chance BG will be running native on the newer OSX versions? Currently I am using Parallels to run it, which is ok, but a native version would be nice. ;)
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Postby heruca » Wed Apr 24, 2013 12:23 am

BRPG v1.x won't, but I am hoping to be able to develop v2, which would.
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Re:

Postby Paladius Darkhelm » Mon Apr 14, 2014 7:53 pm

heruca wrote:BRPG v1.x won't, but I am hoping to be able to develop v2, which would.


Do you have this working with modern OS X patches yet?
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Re: Attention Mac users!

Postby heruca » Mon Apr 14, 2014 10:27 pm

No. But when/if I do, I will be sure to update the System Requirements page.

Honestly, I wouldn't expect anything on this front until BRPG v2.
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