BRPG v1.3c beta released

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heruca
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BRPG v1.3c beta released

Post by heruca » Sat Sep 27, 2008 4:27 pm

BRPG v1.3c is now available for download. It is to be considered in beta status for the time being.

v1.3c is intended to fix a number of bugs that were found in v1.3b shortly after its release. v1.3c contains only bug fixes; no new features have been added.

The format for Encounters and Deployments has not changed since v1.3b.

This is a full install, but a patch version is available below.

Download BRPG v1.3c here:
Windows version (127 MB)
Mac version (129 MB)

Installation instructions are included in each zip file.
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For convenience, v1.3c is also available as a patch. You must already have v1.3b installed in order to use this patch.

Download BRPG v1.3c PATCH here:
Windows version (2.7 MB)
Mac version (2.7 MB)

How to "install" this patch: Unzip the downloaded file, then simply move the included files into your BRPG v1.3b folder, and overwrite the existing files when prompted.
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Although the ReadMe file with the information below is contained in the v1.3c download, some people might find it useful to see the changes prior to downloading the zip file.

Version History:
v1.3c

¢ Bug fix: Placing objects works again.
¢ Bug fix: Automatic updating of Encounter and Deployment files from older versions of BRPG now works properly.
¢ Bug fix: The auto-sorting function of the Turn Sequencer is fixed.
Last edited by heruca on Tue Nov 04, 2008 8:37 am, edited 2 times in total.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

Farland
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Post by Farland » Mon Sep 29, 2008 6:35 pm

Can you please make this available as a full install?
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heruca
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Post by heruca » Mon Sep 29, 2008 10:43 pm

Done.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

Farland
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Post by Farland » Tue Sep 30, 2008 8:13 am

Beautiful, thanks! I will be testing (using) this version this Friday evening and will post any bugs.
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nortonweb
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Post by nortonweb » Tue Sep 30, 2008 9:33 pm

Thank-you for this heruca I am more than happy to say the working turn sequencer is everything I hoped it would be.
Also is it just me or is BG running smoother.
Running 5 player D&D 4E campaign over the net using BRPG 1.4e

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Post by kato42 » Wed Oct 01, 2008 2:11 pm

I haven't noticed anything yet - but haven't run it enough. My Mac using friend thinks it loads quicker though.
Running 4 player D&D 4th ed. campaign over the net using BRPG 1.6b.

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heruca
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Post by heruca » Thu Oct 02, 2008 4:29 pm

nortonweb wrote:I am more than happy to say the working turn sequencer is everything I hoped it would be.
Thanks, nortonweb. That's music to my ears. :D
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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heruca
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Post by heruca » Sun Oct 05, 2008 2:47 am

BRPG v1.3c has been found to be unusable with artpacks (it seems to be quite usable without artpacks, however). v1.3d will address this.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

Farland
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Post by Farland » Sun Oct 05, 2008 2:21 pm

Yeah, we tested it Friday and found no bugs of note (though we didn't use artpacks).
The World of Farland: www.farlandworld.com

The best PbP site on the net: www.myth-weavers.com

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