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Posted: Wed Mar 27, 2013 1:22 pm
Posted: Wed Mar 27, 2013 1:24 pm
Posted: Wed Mar 27, 2013 1:25 pm
Last one. (Sorry, but I can't seem to have more than three linked images per post on these forums)
Click image for larger version
Posted: Wed Mar 27, 2013 7:15 pm
Looks great Hernan!
I finished my conversion last November, but I had problems with the squad roster so I still use the paper version. How did you implement the text entries? Do you generate them as you need them as individual text entries? Any hints on how you implemented your version would be helpful. Maybe I'll give it a try.
Posted: Wed Mar 27, 2013 9:40 pm
You did Ambush? Should've mentioned it, silly.
I'd love to see some screenshots of your version.
See this post on BGG
for the answer to your question.
Posted: Thu Mar 28, 2013 2:41 pm
rab46 wrote:How did you implement the text entries? Do you generate them as you need them as individual text entries?
I added a command in BGE v1.5 (not yet released) that enables you to merge multiple tokens into a single multi-token unit. This allowed me to easily make units of multiple text labels that can be flipped through. In short, I cheated.
Posted: Sun Jan 29, 2017 7:04 pm
I hate you two, I realy would of liked ambush.
Posted: Fri Jul 14, 2017 8:03 pm
I have all of Ambush! modules and would love to know how to do this. Since I just got BGE today, it may take me a while. Plus I don't have the fancy graphics programs or know-how to scan and import anything bigger than 8.5x11". Any tips would be greatly appreciated. I look forward to learning BGE and getting some of my own games ported over.
Posted: Fri Jul 14, 2017 8:51 pm
Rab46 might have some tips for you. He's a prolific BGE module-maker. And I'd be happy to answer any specific questions you might have. Start small, learn a couple of features at a time, and study how existing modules were put together.
It would be awesome to see more Ambush-related content ported to BGE.
Posted: Sun Jul 16, 2017 9:15 pm
Thanks. I've already started a conversation with Rab46 about another game, plus I've been muddling through Ostfront rules and BGE module. I look forward to figuring all this out and maybe creating a few modules on my own.