Developer absence in December and January

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heruca
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Developer absence in December and January

Post by heruca » Thu Dec 19, 2013 10:46 am

I will be away on a business trip from December 21st until December 26th.

During that time, I will not have internet access, so I won't be able to issue License Codes, artpack registration codes, or answer questions on the forums promptly. Hopefully some of the more knowledgeable BRPG and BGE users can help out with any questions that pop up while I am away.

I'll be leaving the Store up, but customers placing their orders during this absence may have to wait until December 26th to receive their license/registration codes. I will post a note to that effect on the Store page, so that no one gets caught off guard.
Last edited by heruca on Wed Jan 01, 2014 6:58 pm, edited 2 times in total.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Omnidon
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Re: Developer absence in December

Post by Omnidon » Thu Dec 19, 2013 11:38 am

heruca wrote:I will be away on a business trip from December 21st until December 26th.
Is your business trip to the North Pole? :lol:

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heruca
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Post by heruca » Thu Dec 19, 2013 5:16 pm

Hahaha! Or, as I sometimes like to say, Ho!Ho!Ho! :lol:
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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heruca
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Post by heruca » Thu Dec 26, 2013 8:37 am

I am back from my trip, but only for a couple of days.

I will be away once again from December 28th until January 2nd.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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heruca
Developer
Posts: 9382
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Post by heruca » Wed Jan 01, 2014 6:58 pm

Back home, once again.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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