Mouse-wheel rotate unit causes error
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Mouse-wheel rotate unit causes error
Here is another one I hit. I created a figure on the map. He was still selected (on accident) and I spun the mouse wheel rapidly to zoom. Well, with him selected he rotated (as one would expect) but it then crashed. I am now always very careful when I rotate the unit to do it SLOWLY and everything seems OK. Still, it would be nice if I didn't have to worry about accidentally rotating too fast.
- heruca
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Ever since BRPG v1.7c, there has been an option to disable rotation of units with the mousewheel.
Are you using a version of BRPG prior to v1.7e? As of v1.7e, mousewheel rotation of units should be disabled by default.
Edit: Is this post in regards to BRPG or BGE?
Are you using a version of BRPG prior to v1.7e? As of v1.7e, mousewheel rotation of units should be disabled by default.
Edit: Is this post in regards to BRPG or BGE?

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- Captain
- Posts: 84
- Joined: Wed Mar 11, 2009 8:57 am
- Location: Connecticut, USA
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Sorry. It is BRPG and I downloaded it last week or the week before so I assume it is the latest, though I'm not at home right now so I cannot say for sure.
I did see that it has an option to disable rotation. And AKAIK, I did not change that option. I don't the mouse wheel rotate...actually I find it handy!
I did see that it has an option to disable rotation. And AKAIK, I did not change that option. I don't the mouse wheel rotate...actually I find it handy!
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