Chat feature suggestions for BGRP
Alot of the features presume the a voice connection is not being used for roleplaying, although many would still be handy anyways. I use a voice connection for OOC talk and rule/tech questions, but stick to chat for roleplaying as I find this enhances the immersion of roleplying online. This may differ for others
* /me output as an action. "/me checks his backpack", would come out as Gorath (character name) checks his backpack. It's in a set color (purple?) and is italicized to designate action. This way actions that cannot be shown "visually" on the map can be expressed, including facial gestures and body language. Gorath shruggs...
* Be able to choose each characters output color
* Have a dropdown menu for the ref to output chat as an NPC
* Be able to right click on an NPC and choose some available preset chat output that is input by the ref. Bartender- "What are ya drinkin' you swines"
* Have a dropdown menu to select "narrations", which are bits of text like room descriptions
* Have a whisper ability with dierolling ability for those special rolls
* Have the chat feature as a floating window that may be collapsed to the tray and hilights like an IM when someone enters something. Maybe an option to have the text appear on the map itself
* /<1-9> Have 9 preset dice rolls that can be accessed via the chat feature.
* Be able to send hyperlinks via the chat so Refs could have online data/web sites that the players could access during play
* Be able to cut/paste/copy to/from the chat feature
* Be able to scroll back the full chat session for reference during play (dierolls, etc)
* Of course have the complete text auto save or right click to save for the campaign journals
Just a few
Opinions...
