I don't have as much time as I would like for mapping, but who ever has enough time!!
So I wanted to come up with a fast, yet visually appealing mapping technique for typical dungeon crawls.
These three maps are the result of quite a bit of time experimenting, but yielding an acceptable result. All three were done in a single evening once I stumbled upon the techniques.
These maps were culled from some a really basic map I found on the web, which I altered to suit my game's purposes.
However the techniques I applied can be done using any very basic map layout and I used this map because it was readily available
Using what I learned I can turn out maps quickly from an inkling of an idea, which I will post some of my original maps as I make them
All three of these maps came from the one original.
I found the original maps here..
http://lineage.pmfun.com/list/map
Using textures from Dundjinni and objects from Dundjinni forums will REALLY improve the quality of these and as I continue to paint them, I will post updates so check back now and then
Here is the original map
http://merp.servegame.com/dundjinni/New ... 20Isle.jpg
Here are the finished products I will use in my game
http://merp.servegame.com/brpg/BRPG_Cop ... Level1.jpg
http://merp.servegame.com/brpg/BRPG_Cop ... Level2.jpg
http://merp.servegame.com/brpg/BRPG_Nam ... ension.jpg
Here are alternative coloring schemes I was playing with
Green
http://merp.servegame.com/dundjinni/New ... Level1.jpg
Orange/Brown
http://merp.servegame.com/dundjinni/New ... Level2.jpg
Multi-Colored
http://merp.servegame.com/dundjinni/New ... ension.jpg