Random Freezing, Object/Figure Rotation (?)
- nightwalker450
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Random Freezing, Object/Figure Rotation (?)
The program sometimes stop responding completely. I can't figure out what is causing it exactly, but it seems to be when I use the mousewheel to rotate a figure or an object.
Could this be related to preventing portrait tokens from rotating? But its happened with objects, and with free floating objects as well.
If I can get it to reliably happen I'll report back with more.
Ok, maybe it seems to be doing it rather reliably just by putting down an object and trying to rotate it. Sometimes it'll rotate partially, sometimes it freezes up.
I'm doing this while not connected, could it be the better updating speed when connected might be causing an issue?
Could this be related to preventing portrait tokens from rotating? But its happened with objects, and with free floating objects as well.
If I can get it to reliably happen I'll report back with more.
Ok, maybe it seems to be doing it rather reliably just by putting down an object and trying to rotate it. Sometimes it'll rotate partially, sometimes it freezes up.
I'm doing this while not connected, could it be the better updating speed when connected might be causing an issue?
- heruca
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- nightwalker450
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- Omnidon
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- heruca
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- Omnidon
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- nightwalker450
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- heruca
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- heruca
- Developer
- Posts: 9382
- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
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- heruca
- Developer
- Posts: 9382
- Joined: Sun Nov 20, 2005 11:58 pm
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- Omnidon
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Any chance of a fix or workaround for that usability issue? Maybe set a max number of queued rotations? After all, there's no point in rotating something 360° or more.Omnidon wrote:if you press the hotkeys repeatedly, it will queue up the rotations and won't let you do anything else until it finishes cycling through the rotations invoked by every single keypress.
- heruca
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- nightwalker450
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- Joined: Tue Jun 03, 2008 4:28 pm
- Location: Iowa, USA
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