Lockup on moving figure in 1.4

An archive for tracking bugs that have already been fixed
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Beornvig
Sergeant
Posts: 26
Joined: Mon Dec 15, 2008 4:18 pm

Lockup on moving figure in 1.4

Post by Beornvig » Wed Jan 21, 2009 10:43 pm

Use Case:

Crash on figure move

1. User 1 connected, user 2 connected, user 3 connected (via floating license)

2. GM placed token on map, assigned it to user 1 (from figure edit screen)

3. User 1 moved figure

4. All users see figure move off the figure's base

5. Game locked up for GM and other players
Attachments
CrashonMoveMiniature.jpg
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Beornvig
Sergeant
Posts: 26
Joined: Mon Dec 15, 2008 4:18 pm

Post by Beornvig » Sat Jan 24, 2009 12:54 am

We tried disabling the command panel before connecting, but this bug (the most serious of them) still persists. Just tell me when you have a fix, or if we should go back to another version.

Beornvig
Sergeant
Posts: 26
Joined: Mon Dec 15, 2008 4:18 pm

Post by Beornvig » Sun Jan 25, 2009 6:15 pm

Tested under 1.3f, and we did not experience this issue. Going to go forward with 1.3f for now. But I can test these again if/when you like Heruca.

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heruca
Developer
Posts: 9380
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
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Post by heruca » Wed Jan 28, 2009 9:18 am

This turns out to be related to another bug you posted. It has been fixed for v1.4a.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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