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Posted: Fri Mar 20, 2009 7:25 pm
Cha cha cha chia!
Posted: Fri Mar 20, 2009 7:35 pm
Well, there's a global economic crisis, but you probably already heard about that.
Seriously, though, when there's news on the Wargame Edition, I'll post it. Wrapping up BRPG v1 is taking somewhat longer than I'd expected.
Posted: Mon Apr 27, 2009 7:19 pm
Checking in again ... if only to demonstrate genuine continuing interest.
Posted: Mon May 04, 2009 12:10 pm
Only tangential news:
1) I'm about to release an artpack
that would be ideal for many medieval wargames/boardgames.
2) I think I've figured out how I'm going to handle rolls on CRTs (Combat Results Charts, a feature common to many wargames). BRPG will also get the same feature in a future release.
Posted: Mon May 04, 2009 2:19 pm
Say, when you start looking for Beta testers, I'd love a shot... hells I'd even "pay to play" heh, I do that with most MMO's anyway.
Thx sir, I'm looking forward to running Warmachine / Hordes, I may give the BGRPG a shot at handling it... with the card deck support, it should be pretty good eh?
Posted: Mon May 04, 2009 2:29 pm
I'm not familiar with Warmachine/Hordes, but it's quite possible that BRPG will handle it just fine. If you try it, let me know if you run into any specific features you need that aren't already in the program.