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Posted: Tue Jan 16, 2007 12:50 pm
Here are a couple of objects for your pleasure
One is a generic ruined tower
The second is a long lost highway segment.
I created these objects for use with my Middle Earth game. The road is supposed to represent the Men-I-Naugrim highway, and the tower is a place I used for an encounter with Orc
I hope you find them useful
Posted: Tue Jan 16, 2007 2:36 pm
Thanks, Venger. These are very handy for custom maps and improvised Encounters.
Posted: Tue Jan 16, 2007 5:08 pm
I will continue to add objects as I come up with them.
I posted them to the Dundjinni forums as well
Posted: Tue Jan 16, 2007 6:00 pm
I saw that. Keep in mind though that DJ needs objects made at 200 pixels per 5 feet (assuming they are battlemap-scale objects).
You could always create future art at the larger scale, and just downsize it for posting here (to 61 or 122 pixels per 5 feet).
Posted: Tue Jan 16, 2007 6:35 pm
Ohhh Ok I didnt know that. I will keep that in mind also. I didnt intend on making DJ objects but heck why not, its just as easy
I made these maps with Photoshop, and I havent played around with Dundjinni a lot yet.
Great tool tho, I plan on using for indoor mapping of structures and whatnot, tho I have found DJ excels with square grids and working with hexes is a little difficult at some junctures.
What a great time to be a GM geek jock!
Trees and Shrubs
Posted: Fri Feb 09, 2007 1:48 pm
Posted: Fri Feb 09, 2007 2:54 pm
Very cool, Venger. Thanks for sharing them.
One of the image links is broken, though.
Posted: Fri Feb 09, 2007 5:02 pm
There we go!
Figures I'd get a dead link on a dead tree heheh
Posted: Fri Feb 09, 2007 9:18 pm
[Spam Post Removed by Moderator]
The previous post links to an Active X that installs a control that is another one of those spyware removal wannabes
They infect your system with a virus then try to sell you the tool to remove it
I hope there is a special hell for those kind of people