Sengoku Campaign - "Tamashii"
- Stuart
- Sergeant
- Posts: 39
- Joined: Thu Feb 23, 2006 5:38 pm
- Location: Leicester, UK
Really must remember to log in !
Himo and I are going to have a closer "play" with the Beta 1.08 download for an hour on Saturday 29th at 8 PM GMT for an hour to experiment with playe/DM interactions, test out the fog of war (no idea how this will work yet but excited), play with combat a little and generally make of ourselves.
Case, RP ... if you can/want to join us please do ... Himo and I just want to explore BG a little. We have both looked at the demo on our own but have not logged on to a host yet.
Stuart
Himo and I are going to have a closer "play" with the Beta 1.08 download for an hour on Saturday 29th at 8 PM GMT for an hour to experiment with playe/DM interactions, test out the fog of war (no idea how this will work yet but excited), play with combat a little and generally make of ourselves.
Case, RP ... if you can/want to join us please do ... Himo and I just want to explore BG a little. We have both looked at the demo on our own but have not logged on to a host yet.
Stuart
-
- Sergeant
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- Location: Elk Grove, CA, USA, Earth
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- Stuart
- Sergeant
- Posts: 39
- Joined: Thu Feb 23, 2006 5:38 pm
- Location: Leicester, UK
Call For Players
Shinano province, 1562 (Mutsuki) - Spring.
Mochizuki Castle (a small fort and centre of the Mochizuki lands)
œI go, and it is done; the bell invites me.
Hear it not, Duncan, for it is a knell
That summons thee to heaven, or to hell
Mochizuki Castle (a small fort and centre of the Mochizuki lands)
œI go, and it is done; the bell invites me.
Hear it not, Duncan, for it is a knell
That summons thee to heaven, or to hell
- mako
- Sergeant
- Posts: 34
- Joined: Fri Feb 10, 2006 4:08 pm
- Location: Ft.Lauderdale
- Contact:
very nice
Well Stuart that is quite tempting however my life is wayyyyyy to hectic to be able to join. As a long time DM myself I can tell your games would be awesome, your attention to detail seems very intense. I also like the way you added some dialouge. Good luck and keep us posted with what happens in your campaigns. I still like to see what others are doing.
Never too proud to learn from others!
MAKO

MAKO
- Spyke
- Captain
- Posts: 61
- Joined: Tue Apr 04, 2006 8:16 pm
- Location: Yorkshire, UK
Aargh! I went to Kyoto over the Easter weekend and kept seeing Nijo Castle marked on the map but not being quite in the right place at the right time to go, and wasn't sure what it was, just thought it looked interesting.Stuart wrote:Ironic - you posting from Tokyo about a game set in 16 C Japan - if you get a chance, do visit Nijo Castle (a world heritage sight) in Kyoto - it was built in 1603 by Togukawa Ieyesu (the first Shogun of a united Japan) and boasts some superb "nightingale floors".
I guess I'll just have to head back there another weekend...
What I did see in Kyoto was magnificent though. Wonderful temples, zen rock gardens, geisha, hills and mist...
Spyke
- Stuart
- Sergeant
- Posts: 39
- Joined: Thu Feb 23, 2006 5:38 pm
- Location: Leicester, UK
A quick screenshot of Dev's tokens at
http://qabbal.ihoststudio.com
Navigate to "Maps" and scroll down to the bottom.
http://qabbal.ihoststudio.com
Navigate to "Maps" and scroll down to the bottom.
- heruca
- Developer
- Posts: 9385
- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
- Contact:
- Stuart
- Sergeant
- Posts: 39
- Joined: Thu Feb 23, 2006 5:38 pm
- Location: Leicester, UK
The table look up etc works fine if the tables are a sensible size, I want to try it with a Rolemaster combat sheet (the ultimate test) at some point. The ability to drag tokens and rotate them (?) with more fine control (change of grid to hex ?) will be great.
Any body out there want to run through a quick d20-based combat to put this through its paces ? Or do we wait for version 2.0 ?
Any body out there want to run through a quick d20-based combat to put this through its paces ? Or do we wait for version 2.0 ?
- heruca
- Developer
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- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
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I suggest you wait for v1.0 RC2. Less bugs and instability to deal with.
I can eventually add a zoom in/out function to the Charts & Tables (and to Visual Aids), if folks want or need such functionality.
I also want to add support for other formats, like HTML tables, RTF files, perhaps even Excel files or PDFs.
I can eventually add a zoom in/out function to the Charts & Tables (and to Visual Aids), if folks want or need such functionality.
I also want to add support for other formats, like HTML tables, RTF files, perhaps even Excel files or PDFs.

- heruca
- Developer
- Posts: 9385
- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
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- Stuart
- Sergeant
- Posts: 39
- Joined: Thu Feb 23, 2006 5:38 pm
- Location: Leicester, UK
- Omnidon
- Site Admin
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- Joined: Mon Feb 06, 2006 7:46 pm
- Location: NY State, USA
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Actually, I love the setting from what I've heard.
Unfortunately I'm not a big fan of of stat-based games and I'm too tired to learn a new game system
I also know shamefully little about japanese history, mythology, geography, etc.
I've been intending to learn, but it won't be any time soon probably.
Unfortunately I'm not a big fan of of stat-based games and I'm too tired to learn a new game system

I also know shamefully little about japanese history, mythology, geography, etc.
I've been intending to learn, but it won't be any time soon probably.
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