Search found 103 matches

by Sholari
Mon Jan 25, 2010 1:02 am
Forum: Bug Tracker
Topic: [v1.5a - v1.6] Wrong version number on some Windows clients
Replies: 15
Views: 7974

I also get a script error every time I click on "Map Settings".
by Sholari
Mon Jan 25, 2010 12:51 am
Forum: Bug Tracker
Topic: [v1.5a - v1.6] Wrong version number on some Windows clients
Replies: 15
Views: 7974

On Windows 2000 the About panel doesn't pickup the patch. It still displays v1.5

For the "Check for Updates" is shown below.
by Sholari
Sun Jan 24, 2010 4:28 am
Forum: Fixed Bugs
Topic: Die Roller Bugs v1.5
Replies: 9
Views: 4874

I guess you do need to have Font Helvetica. I downloaded it and now my text displays normally. I got it from the site below:
http://www.fontyukle.com/en/list-H,19

Thanks Herca

Sholari
by Sholari
Sun Jan 24, 2010 4:14 am
Forum: Fixed Bugs
Topic: Die Roller Bugs v1.5
Replies: 9
Views: 4874

Font Helvetica? No mine doesn't. I assume that this font is nessasary for the text fill in display? But, I do have the Arial font.
by Sholari
Sat Jan 23, 2010 5:26 am
Forum: Bug Tracker
Topic: Minor Bugs on Turn Sequencer v1.5
Replies: 4
Views: 1608

Heruca I am not using a turn sequencer. I just clicked on the "configure..." button then clicked continue twice and the script error appears. If you have a default TS and you click "configure..." click on "New Settings (return to defult)" and then click the continue twice it will create a script err...
by Sholari
Sat Jan 23, 2010 5:12 am
Forum: Fixed Bugs
Topic: Die Roller Bugs v1.5
Replies: 9
Views: 4874

I am using Widows 2000, It still does not appear when I enter in the letter initally indicated. The picture below is where i am trying to see the letters indicated by the arrow. I entered "qwert", the "q" was visable and the "wert" was not. The "qwert" all shows up in the Die Roll Results page. For ...
by Sholari
Mon Jan 11, 2010 3:18 am
Forum: Submit Feedback
Topic: Transparency Question
Replies: 5
Views: 1561

Transparency Question

Is there a way to make objects semi-transparent? Like vegetation, a fog or light rain. I guess if you created the image a certain transparency it would work, correct?
by Sholari
Mon Jan 11, 2010 2:53 am
Forum: Fixed Bugs
Topic: Die Roller Bugs v1.5
Replies: 9
Views: 4874

Die Roller Bugs v1.5

There are a number of keys that don't show up for the Macro Name or the "Roll: blank...." They do show up for the rolling results though. For insteance Try typing in the Capital "I" for "Initative Roll" the "I" appears but all the following letters wont appear but if you roll the die It does show up...
by Sholari
Mon Jan 11, 2010 2:30 am
Forum: Bug Tracker
Topic: Minor Bugs on Turn Sequencer v1.5
Replies: 4
Views: 1608

Correction when stepping through turn sequencer with out changing anything the script error appears.
by Sholari
Mon Jan 11, 2010 2:27 am
Forum: Submit Feedback
Topic: Turn Sequencer Question for v1.5
Replies: 7
Views: 2613

Turn Sequencer Question for v1.5

Just curious but why is the Turn Sequencer always active when I run Battlegrounds? Could there be a prefernce to turn it off on startup?
by Sholari
Sun Jan 10, 2010 4:49 pm
Forum: Submit Feedback
Topic: Add Macro Name to the Die Roller in the Chat Window
Replies: 3
Views: 1574

I am not sure what you meant by roll report but what I am refering to is in the Chat window it just displays the die rolled, history number to reference, and any successes that are written in to the macro. If you were to also include the macro name that would help the GM determine what the roll was ...
by Sholari
Sun Jan 10, 2010 3:56 am
Forum: Submit Feedback
Topic: Add Macro Name to the Die Roller in the Chat Window
Replies: 3
Views: 1574

Add Macro Name to the Die Roller in the Chat Window

Add Macro Name to the Die Roller in the Chat Window. So you know what the roll was for.
by Sholari
Sun Jan 10, 2010 3:36 am
Forum: Bug Tracker
Topic: Minor Bugs on Turn Sequencer v1.5
Replies: 4
Views: 1608

Minor Bugs on Turn Sequencer v1.5

When stepping through the turn sequencer starting at round 2+, the first characters turn is not displayed. It just says Comencing Round N. It does display the other characters correctly. Configuring Turn Sequencer when going from the second to third screen has one Script Error. I have duplicated it.
by Sholari
Sat Jan 09, 2010 1:49 am
Forum: Bug Tracker
Topic: Script Errors for many things
Replies: 11
Views: 2621

Thanks Heruca. I think that i will have a premade encounter with pre made maps and a deployment of figures and host a session and see how that works. Every one (1 DM, 4 players), excluding me was new to this software and I don't know if the errors were caused from the DM or the players side. We had ...
by Sholari
Sat Jan 09, 2010 12:54 am
Forum: Bug Tracker
Topic: 'Measure Range' tool on hex maps
Replies: 12
Views: 3542

That would be great Heruca. Would it show the path that they had taken from the start of there turn?
by Sholari
Sat Jan 09, 2010 12:42 am
Forum: Bug Tracker
Topic: Script Errors for many things
Replies: 11
Views: 2621

Quote form Heruca...
And the Demo only allows you to place up to 12 tokens on a map, so you won't be able to create very elaborate Encounters.
I new there was something fishy about the disappering figures on the DM (Demo) version side.[/quote]
by Sholari
Fri Jan 08, 2010 11:51 pm
Forum: Bug Tracker
Topic: Script Errors for many things
Replies: 11
Views: 2621

I have also had many script errors for v1.5. The DM was using a Demo version and all the players had Demo v1.5 too except me. The DM was having major problems loading the figures. He was using the figures that were supplied with the system. He also had downloaded the free figures and maps, but they ...
by Sholari
Fri Jan 08, 2010 11:19 pm
Forum: Bug Tracker
Topic: 'Measure Range' tool on hex maps
Replies: 12
Views: 3542

I realy like what they have done for RPtools. There they keep track of the last move you made so you know how many steps you have taken. Is it posible to do this at BG?
by Sholari
Tue Jan 05, 2010 11:01 pm
Forum: Bug Tracker
Topic: 'Measure Range' tool on hex maps
Replies: 12
Views: 3542

Ok how about this. You use the Range tool for missle weapons but only account for the penalties. The exact range in yards could be witheld and use the movements nessasary to close the gap. You are right there should be a better way. I am thinking that if the measuring tool had a point marker you cou...
by Sholari
Tue Jan 05, 2010 2:19 pm
Forum: Product Releases
Topic: BRPG v1.5 beta released
Replies: 14
Views: 37699

heruca,

Can this be downloaded and used for Demo versions? Or would you recomend the 1.4i non-beta version for newbees.

Thanks
by Sholari
Mon Jan 04, 2010 11:40 pm
Forum: Bug Tracker
Topic: 'Measure Range' tool on hex maps
Replies: 12
Views: 3542

Yes I see what you mean. For movement of 19 hexes is not always the same as the range of 19 hexes. But i belive less than 19 hexes is the same. The ranges are as the arrow flies and movement gets tricky because you are moving in a hex grid. The square grid is even worse. The work around is for movme...
by Sholari
Fri Sep 11, 2009 12:08 am
Forum: Submit Feedback
Topic: Battlegrounds used for Munchkin Card Games?
Replies: 3
Views: 1467

I ended up buying Muchkin Quest, which was quite fun. I have played it twice but never finished a game, and we did play it for four hours each time. This would be quite difficult to play on BRPG sense like you said you need three decks.
by Sholari
Wed Aug 26, 2009 5:20 am
Forum: Product Releases
Topic: Updated User Manual for BRPG
Replies: 11
Views: 21052

This is great, Thanks Heruca :D Where would you like us to submit feed back for the Updated User Manual? I have a couple of suggestions that I think will help. On Page 11 "Using BRPG in a Face-to-Face Game Session" second paragraph if you add an example for the renaming of the second instance of the...
by Sholari
Sun Jul 12, 2009 7:35 pm
Forum: Submit Feedback
Topic: Battlegrounds used for Munchkin Card Games?
Replies: 3
Views: 1467

Battlegrounds used for Munchkin Card Games?

I am not sure if this is the right spot for this but I had a question for anyone using the Card tool for other games. Has anyone used Munchkin Card game, a Steve Jackson game, with battelgrounds? How well did it work out? Also has anyone used Magic the Gathering or any other card games in Battlegrou...
by Sholari
Wed Jan 07, 2009 2:50 am
Forum: Customer Support
Topic: BG with Dundjinni?
Replies: 8
Views: 3655

Welcome back Heruca!! Hope your holidays went well. heruca: Why are you putting a DJ map in the Objects folder, rather than the Map folder? I would really like to utilize the Maps from Base Map Pack 1, they are really cool. I puchased a couple of Art Packs from Dundjinni to be used in BG. I was hopi...