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| heruca |
Posted: Wed Apr 24, 2013 12:23 am Post subject:
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BRPG v1.x won't, but I am hoping to be able to develop v2, which would.
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| pansophy |
Posted: Tue Apr 23, 2013 10:34 pm Post subject:
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is there any chance BG will be running native on the newer OSX versions? Currently I am using Parallels to run it, which is ok, but a native version would be nice.
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| heruca |
Posted: Wed Mar 14, 2012 10:41 pm Post subject:
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Yes, this is a Mac-only issue.
However, I believe a similar Shockwave-related message may appear if one tries to run the program on Windows if they don't unzip the files first. Make sure to "Extract All...", rather than just opening the zip file and launching BRPG.
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| 1MGSIX |
Posted: Wed Mar 14, 2012 10:02 pm Post subject:
Is this a Mac only issue? |
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I have to ask this question because my brother-in-law just dled 1.7e and got this message on his windows OS. Vista I believe.
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| heruca |
Posted: Sat Oct 08, 2011 8:16 pm Post subject:
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Welcome, Nihilito.
Thanks for the additional confirmation. I suggest you update to v1.6m or v1.7c when you get a chance.
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| Nihilito |
Posted: Sat Oct 08, 2011 5:00 pm Post subject:
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My version (1.4i on mac os 10.5.8 ) works now (because of the fix)!
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| heruca |
Posted: Thu Oct 06, 2011 10:04 pm Post subject:
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Does anyone else care to corroborate whether or not the above fix works? Was this an issue that affected almost no one?
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| severin |
Posted: Wed Sep 07, 2011 11:50 pm Post subject:
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This worked for me. No error messages when I started BG RPG 1.7c.
Severin
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| Omnidon |
Posted: Wed Sep 07, 2011 8:31 pm Post subject:
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| heruca: |
| If someone could please try this out ASAP and let me know if it works, I would appreciate it. |
Yeah, definitely need to change the announcement ASAP if this is confirmed to work.
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| heruca |
Posted: Wed Sep 07, 2011 7:06 pm Post subject:
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I think I may have found a definitive fix for the Mac OS X users who are unable to run BRPG or BGE because they get a "Shockwave required" error message on launch.
1. Download the attached zip file and uncompress it.
2. Place the resulting "Macromedia" folder in the following location on your hard drive:
Macintosh HD/Library/Application Support/Macromedia/Shockwave 10/Shockwave.bundle
(Replace "Macintosh HD" with the name of your boot drive, in case you have renamed it.)
3. Launch BRPG. You should no longer get any error messages, and the program should launch successfully.
Note: If you already had a "Macromedia" folder in "Application Support", move it to the desktop (or some other safe place) in case this fix does not work and you want to restore everything to the way you had it before.
If someone could please try this out ASAP and let me know if it works, I would appreciate it.
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| Elric |
Posted: Mon Jul 11, 2011 11:07 pm Post subject:
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| heruca: |
| I'm pretty sure that codes issued for BGE on a Mac will also work when running a Windows OS on the same computer, so I doubt you would need new codes. |
Didn't - email coming.
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| heruca |
Posted: Mon Jul 11, 2011 9:25 pm Post subject:
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| Elric: |
| I had to reset the MAC a couple of weeks ago and just haven't reinstalled BRPG under Windows 7. I'd need to get a new code for BGE as well too right? And the Artpacks for BGE? |
I'm pretty sure that codes issued for BGE on a Mac will also work when running a Windows OS on the same computer, so I doubt you would need new codes.
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| Elric |
Posted: Mon Jul 11, 2011 8:31 pm Post subject:
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| canadrian: |
| Elric: |
| Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? I'd really like to go to Lion and don't know that much about MACs to build a separate partition running Snow Leopard. |
There's no reason you couldn't use BGE under Parallels, and it should work fine. The only negative points would be having to maintain an entire virtualized operating system, booting it up and shutting it down every time you want to use BGE, and the performance hit to your system to run two operating systems at once (you're effectively splitting your RAM and CPU power in half). To address the launch time and performance issues, you'll get faster response and better performance out or running BGE under Crossover. If you already own Parallels and Windows, however, the go for it. My recommendation if using Parallels would be to use a Windows XP virtual machine as it will have a smaller footprint than Windows 7. |
I'm not worried about the footprint per se as Windows 7 runs my other stuff quite well (and I have to use Windows for some of my stuff) and that's what I have installed on the Dell. My ultimate plan is to use the MAC to build my Adventures and Digital Conversions since I can carry it around and then run the games on the Dell - which is why I purchased the 'Basic' Licenses for the MAC and the 5 Floating licenses for BRPG and 7 player license for BGE for the Dell. I already have the GURPS Character Assistant and Dundjinni installed under Parallels and since they fixed the utilization bug in Parallels the other day, I just run Windows in Coherence Mode.
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| Elric |
Posted: Mon Jul 11, 2011 6:55 pm Post subject:
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I think I still have the one around that you sent me when I bought the GM Client License for the MAC side - I guess I'd just need to find it and then get codes for the Devin Night Token Pack and the Armies of the Deep packs.
I had to reset the MAC a couple of weeks ago and just haven't reinstalled BRPG under Windows 7. I'd need to get a new code for BGE as well too right? And the Artpacks for BGE?
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| canadrian |
Posted: Mon Jul 11, 2011 6:21 pm Post subject:
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| Elric: |
| Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? I'd really like to go to Lion and don't know that much about MACs to build a separate partition running Snow Leopard. |
There's no reason you couldn't use BGE under Parallels, and it should work fine. The only negative points would be having to maintain an entire virtualized operating system, booting it up and shutting it down every time you want to use BGE, and the performance hit to your system to run two operating systems at once (you're effectively splitting your RAM and CPU power in half). To address the launch time and performance issues, you'll get faster response and better performance out or running BGE under Crossover. If you already own Parallels and Windows, however, the go for it. My recommendation if using Parallels would be to use a Windows XP virtual machine as it will have a smaller footprint than Windows 7.
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| heruca |
Posted: Mon Jul 11, 2011 6:04 pm Post subject:
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| Elric: |
| Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? |
I don't think so, as long as you already have a Windows OS license.
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| Elric |
Posted: Mon Jul 11, 2011 6:01 pm Post subject:
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Is there REALLY any negative points to just running Battlegrounds and BGE under Parallels? I'd really like to go to Lion and don't know that much about MACs to build a separate partition running Snow Leopard.
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| Kazander |
Posted: Tue Jul 05, 2011 5:08 pm Post subject:
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And with Director 11.x getting long in the tooth now, if Heruca starts on BRPG v2 now, by the time he finishes Director 12 may be out. If it does come out at all.
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| Omnidon |
Posted: Tue Jul 05, 2011 12:02 pm Post subject:
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| Hoodsey: |
| I believe you could import BGRPG into a newer version of Director and make it a more robust app at the same time. |
I've been nagging heruca to upgrade to Director 11.5 for a while
Problem is that BRPG is heavily dependent on a library that is incompatible with the new versions of Director, meaning that heruca would have to rewrite substantial portions of BRPG's code to get it to work.
He decided instead to just go ahead and start coding BRPG v2 from scratch, which will be a Director 11.5 or higher-based application.
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| Hoodsey |
Posted: Sat Jul 02, 2011 12:59 am Post subject:
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After looking at Adobe's offerings, I believe you could import BGRPG into a newer version of Director and make it a more robust app at the same time. I feel as if I'm in the same boat. I despise Windows, and don't really like emulation as you don't get the native speeds...
Lion is rumored to come out on July 6th. We'll know for certain how BGRPG works out then...
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| canadrian |
Posted: Tue Jun 28, 2011 2:48 pm Post subject:
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There is no currently-maintained version of Wine for OS X, and I have not purchased a license to Crossover (a commercial fork of Wine). If BRPG runs under these environments in Linux, it ought to run fine in OS X the same way. Unfortunately all of the options (with the exception of a second Snow Leopard partition) are fairly pricey solutions to the problem. They may work well for people who already own the products though.
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| heruca |
Posted: Tue Jun 28, 2011 2:08 pm Post subject:
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I don't know. I do know that BRPG runs for Linux users under Wine and Virtual Box. Why don't you try it out using the free Demo and let us know your results?
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| canadrian |
Posted: Tue Jun 28, 2011 1:44 pm Post subject:
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Does the Windows version of BRPG run under Wine or Crossover on OS X? I suppose that might be another option.
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| heruca |
Posted: Mon Jun 27, 2011 6:31 pm Post subject:
Re: Rosetta will definitely be gone Subject description: Not even POSSIBLE to use Rosetta under Lion |
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| canadrian: |
| A - buy Windows and boot into it to use BRPG |
Anyone who happens to choose option A is welcome to request Windows-specific license codes, free of charge.
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| heruca |
Posted: Mon Jun 27, 2011 6:19 pm Post subject:
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Don't forget option E: Keep a Leopard partition that you can boot into to continue using programs that require Rosetta.
Option D is possible, but it won't happen very soon.
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